Rachel Kollar - 3D & 2D Digital Artist

I'm a 3D and 2D artist with a passion for creating immersive worlds. I specialize in 3D modeling, FX, texturing, and world creation. I'm proficient in Maya, Blender, Substance Painter, Krita, GIMP, and Aseprite. I'm also familiar with Unity and have worked on several projects in the program.


2D Pixel Art


Isometric Favorites

These are a few of the Pixel Dailies that I took part in that I felt stood out the most and where I felt I made some improvement on my art! I always have a lot of fun making small cute animations for my pixel art, I feel it really makes the art come alive :)


Pixel Art November Challenge 2023

I took part in a pixel art challenge for the month of November 2023 with theme restrictions. I wanted to practice the isometric pixel art style (a personal favorite of mine) and these are a few of my favorites!


Favorite Pixel Art pieces from 2023

I take part in Pixel Dailies over on X (formally Twitter) and each day there is a new prompt and you create some pixel art centered around the daily prompt! It's a fun way to flex your creativity but also draw something you maybe normally wouldn't and get out of your comfort zone a bit. I always tend to try and make everything cute because I think there should be more cute in the world :)


3D Art


December 2023 Christmas Collection

During the month of December I took part in a challenge I found on Instagram to make several cute and personalized Christmas themed 3D models in Blender. I chose this opportunity to try my hand at creating my own textures for each model and took it a step further to try and make little characters that would periodically show up in each piece :)

Chinese New Year Fire Cracker

I decided to make my own version of a firecracker for the chinese new year! I ended up creating this piece in Blender and did some simple firework animations in the background for a cool effect. I also made all the materials myself for this piece and enjoyed making the flower the most! I believe it was supposed to be an orchid but I'm terrible with flowers! I also made the handle on the rope look like it was made out of Jade, which felt like a nice touch.

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Bunny Cake

I worked on this project on and off for about two weeks. My main goal was to try and find a reference photo that I could realistically recreate and at the same time learn how to use Blender's grease pencil and geometry nodes at the same time! Tools that I had yet to try out/wanted to get better with!

I really enjoyed making this project because it feels and looks so cute!! It's not perfect and there are some areas that I felt could've been improved on but taking what I've learned from making and completing this will most definitely enhance my future projects :)

Grease Pencil and Cycles Render Collection April - Present 2024

This is a collection of all the renders I've made in Blender over the past few months and to show my growth as a 3D artist using GreasePencil, Substance, Painter, and Blender!